A | B | C | D | E | |
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1 | Shrines, Cauldrons, Fountains, Pools and Springs (listed in alphabetical order by their pop-up phrases) | ||||
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3 | # | Name | Pop-up phrase ↑ | Effect | Note |
4 | 1 | Blood Fountain | None | Restores (maxHP/32) life per click. | |
5 | 2 | Purifying Spring | None | Restores (maxMP/32) mana per click | |
6 | 3 | Murky Pool | None | Casts Seeing | |
7 | 4 | Fountain of Tears | None | Adds +10% to all Resistances on a current dungeon level | Resistance Bless |
8 | 5 | Cryptic Shrine | Arcane power brings destruction | Casts Lightning Nova and restores mana | |
9 | 6 | Eldritch Shrine | Bright and Dark become as the sky | All potions you carry become Holy Waters | |
10 | 7 | Divine Shrine | Drink and be refreshed | 1-4 dungeon levels — Restores hit points and mana. Drops Full Healing and Full Mana Potions 5-24 dungeon levels — Restores hit points and mana. Drops two Full Holy Waters | |
11 | 8 | Town Shrine (Ironman) | Drink and be refreshed | 1-4 dungeon levels — Restores hit points and mana. Drops Full Healing and Full Mana Potions 5-24 dungeon levels — Restores hit points and mana. Drops two Full Holy Waters | |
12 | Town Shrine (Nightmare, Speedrun) | Drink and gain more power | Drops two random Elixirs (except Spectral) | ||
13 | Town Shrine (other modes) | There is no place like home | Casts a Town Portal | ||
14 | 9 | Glowing Shrine | Drink and gain more power | Singleplayer — Drops two Oils of Repair | |
15 | Multiplayer Horror 1-12 dungeon levels — Drops two Full Holy Waters | ||||
16 | Multiplayer Horror 13-24 dungeon levels, Purgatory and Doom — Drops two random Elixirs (except Spectral) | ||||
17 | 10 | Sacred Shrine | Energy comes at the cost of wisdom | Adds +30% to Magic Find on a current dungeon level | Magic Find Bless |
18 | 11 | Tainted Shrine | Fate always takes its course | Singleplayer — Adds +20% to your Light Radius on a current dungeon level | Light Curse |
19 | Multiplayer — Drops two Full Holy Waters for other players | ||||
20 | 12 | Holy Shrine | Magic damage hurts you not | Casts Ethereal on you | |
21 | 13 | Enchanted Shrine | Magic is not always what it seems to be | Adds +25% to Experience Gain on a current dungeon level | Experience Bless |
22 | 14 | Glimmering Shrine | Mysteries are revealed in the light of reason | Identifies all items (except inactive weapon slots) [should be fixed soon] | |
23 | 15 | Hidden Shrine | New strength is forged through destruction | All weared items get +1 to current durability. Then one of weared items get -2 to current and base durability. | |
24 | 16 | Mysterious Shrine | One can learn only by making mistakes | Subtracts -1 from all stats, adds +4 to unspent points | |
25 | 17 | Quiet Shrine | The essence of life flows from within | Ironman — +1...2 Vitality Nightmare and Speedrun — +2 Vitality Other modes — +1 Vitality | |
26 | 18 | Spiritual Shrine (Nightmare, Speedrun) | Drink and gain more power | Drops two random Elixirs (except Spectral) | |
27 | Spiritual Shrine (other modes) | Riches abound when least expected | Fills every empty inventory slot with next gold value: +DLVL*(5...10) on Horror, +DLVL*(10...20) on Purgatory, +DLVL*(20...40) on Doom | ||
28 | 19 | Ornate Shrine | Salvation comes at the cost of wisdom | Adds +1 to your Spell Levels on a current dungeon level | Spell Bless |
29 | 20 | Sparkling Shrine | Some experience is gained by touch | Adds experience, casts Flash. Horror — from 500...750 on DLVL-1 to 100k...200k on DLVL-20. Purgatory — from 110k...220k on DLVL-1 to 400k...800k on DLVL-20. Doom — from 420k...840k on DLVL-1 to 900k...1800k on DLVL-20. | |
30 | 21 | Shimmering Shrine | Spiritual energy is restored | Restores mana | |
31 | 22 | Creepy Shrine | Strength is bolstered by heavenly faith | Ironman — +1...2 Strength Nightmare and Speedrun — +2 Strength Other modes — +1 Strength | |
32 | 23 | Murphy's Shrine | That which can break will | Breaks one weared item on half of its current durability. If there are no weared items or they all are indestructible, player loses 10% of gold | |
33 | 24 | Oily Shrine | That which does not kill you... | Adds two stats depends on player class and casts a single block Fire Wall on shrine | |
34 | 25 | Abandoned Shrine | The hands of men may be guided by fate | Ironman — +1...2 Dexterity Nightmare and Speedrun — +2 Dexterity Other modes — +1 Dexterity | |
35 | 26 | Stone Shrine | The powers of mana refocused renews | Recharges all staves | |
36 | 27 | Weird Shrine | The sword of justice is swift and sharp | Adds damage on a current dungeon level (+5 on Horror, +15 on Purgatory, +25 on Doom) | Damage Bless |
37 | 28 | Gloomy Shrine | Those who defend seldom attack | Adds armor class on a current dungeon level (+3 on Horror, +9 on Purgatory, +15 on Doom) | Armor Bless |
38 | 29 | Mendicant's Shrine | Thou shall kill | Adds +5% to Crit Chance on a current dungeon level | Crit Chance Bless |
39 | 30 | Religious Shrine | Time cannot diminish the power of steel | Repairs all items | |
40 | 31 | Fascinating Shrine | Wealth is obtained through diligent hands | Adds +50% to Gold Find on a current dungeon level | Gold Bless |
41 | 32 | Thaumaturgic Shrine (Singleplayer only) | What once was opened now is closed | Closes and refills all opened chests on a current dungeon level | |
42 | 33 | Spooky Shrine (Multiplayer only) | User: Where avarice fails, patience brings reward Others: Blessed by a benevolent companion! | Restores hit points and mana for other players | |
43 | 34 | Magical Shrine | While the spirit is vigilant the body thrives | Mana Shield is casted on you | |
44 | 35 | Eerie Shrine | Wisdom comes at the cost of self | Ironman — +1...2 Magic Nightmare and Speedrun — +2 Magic Other modes — +1 Magic | |
45 | 36 | Solar Shrine (Singleplayer only) | Adds a stat depends on current player's time | ||
46 | • (12:00 – 18:00) | You feel stronger | +1 to Strength | ||
47 | • (18:00 – 20:00) | You feel wiser | +1 to Magic | ||
48 | • (20:00 – 04:00) | You feel refreshed | +1 to Vitality | ||
49 | • (04:00 – 12:00) | You feel more agile | +1 to Dexterity | ||
50 | 37 | Secluded Shrine | Your body and spirit heal faster | Adds +(2+CLVL/10) to Life and Mana Regeneration on a current dungeon level | Regeneration Bless |
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